Mostly used design patterns in c

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I also prefer struct instead of class just to save line by not writing “ public:” sometimes and also miss virtual destructor, constructor, copy constructor, prefix std::, deleting dynamic memory, intentionally. So you often see me not using keywords like override, final, public(while inheritance) just to make code compact & consumable(most of the time) in single standard screen size. The code snippets you see throughout this series of articles are simplified not sophisticated.

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Adapter Design Pattern makes classes work together that could not otherwise because of incompatible interfaces.īy the way, If you haven’t check out my other articles on Structural Design Patterns, then here is the list: In this article of the Structural Design Patterns, we’re going to take a look at Adapter Design Pattern in Modern C++ which used to convert the interface of an existing class into another interface that client/API-user expect. The structural design patterns simplify the structure by identifying relationships.

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how object & classes interact or build a relationship in a manner suitable to the situation. In software engineering, Structural Design Patterns deal with the relationship between object & classes i.e. Email Print WhatsApp LinkedIn Reddit Twitter Facebook Messenger Reading Time: 5 minutes

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